AI Insights · Timothy · January 2022
Top 5 Entertainment Mascot Games in Chile Q4 2021
Discover how the top 5 entertainment mascot games performed in Chile during Q4 2021, including trends in weekly downloads, revenue, and active users.
Throughout the fourth quarter of 2021, the top 5 entertainment mascot games in Chile demonstrated varying performance in terms of weekly downloads, revenue, and active users. Here’s a detailed look at their trends:
Sonic Dash: Fun Endless Runner by SEGA experienced fluctuations in weekly revenue, peaking at approximately $318 in early November. Weekly downloads showed a decline from 12.1K in late October to 8.7K by the end of December. However, weekly active users remained relatively stable, with a slight increase from 188K at the start of the quarter to around 195K by mid-December.
Sonic Forces: Run Battle Game also from SEGA, saw its highest weekly revenue in mid-December, reaching about $675. The game’s downloads peaked at 7.8K in early November but settled around 6K towards the end of December. Active users showed a steady rise, growing from 40.8K in late September to approximately 47.2K by the end of December.
Minion Rush: Running game by Gameloft had a modest increase in weekly revenue, peaking at $246 in early November. Downloads fluctuated, starting at 6.3K in late September and dropping to 4.8K by the end of December. Active users, however, saw a decline from 24.5K in late September to around 20.5K by the end of the year.
Crash Bandicoot: On the Run! by King experienced a decline in weekly revenue, starting at $389 in late September and dropping to $110 by the end of December. Weekly downloads were relatively stable, hovering around 5K throughout the quarter. Active users showed a slight decrease from 87.4K in late September to approximately 90.2K by the end of December.
Hello Kitty Nail Salon by Budge Studios saw its highest weekly revenue of $158 in early December. Weekly downloads increased from 3.8K in late September to 5.6K by the end of December. Active users also saw a slight increase, starting at 30K in late September and ending the quarter at around 30.5K.
These insights are based on data from Sensor Tower. For more detailed analysis and additional insights, visit Sensor Tower.